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– Evil Dead: The Game review | PC Gamer
Evil Dead: The Game features multiplayer co-op and PvP for PC, Xbox One, Xbox X|S, PlayStation 4, and PlayStation 5 and is out now. Evil Dead: The Game is a survival horror game based on the Evil Dead franchise. It was developed and published by Saber Interactive. “Evil Dead: The Game is an asymmetric multiplayer game of cat and mouse that’s compelling and exhilarating, despite being rough around the edges.
Evil dead game for pc. Evil Dead: The Game review
– отозвалась Николь со своей характерной улыбкой. Внизу в небольшое пятно съежился Млечный Путь. – Неужели чудеса никогда не Через час Симона помогала ей устроиться на ночь в комнате дня гостей в противоположном конце коридора.
Análisis Evil Dead: The Game, la saga de Sam Raimi se pasa al multijugador asimétrico
The Guardian. Guardian Media Group plc. Retrieved May 17, Retrieved June 18, Retrieved May 21, Evil Dead. Ash vs Evil Dead — The Army of Darkness Freddy vs. Jason vs. Ash Freddy vs. Ash: The Nightmare Warriors. Army of Darkness Roleplaying Game. Ash Williams. A Nightmare on Elm Street Friday the 13th. Poker Night 2 Dead by Daylight. Hidden categories: Articles with short description Short description is different from Wikidata Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images All articles needing additional references Articles needing additional references from May Articles using Video game reviews template in single platform mode.
Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file. Download as PDF Printable version. Saber Interactive. Unreal Engine . Launch Trailer. Pre-Order Trailer. Gameplay Overview trailer. Reveal trailer. The game is absolutely exhilarating—one of the true left-field sleepers of —and I’m eagerly letting it swallow my soul. Four players are cast as survivors—all spun off from the boomstick-brandishing zombie slayers from the films—and a fifth takes control of an unseen demon who zooms around the map, opening portals to hell, in hopes of extinguishing all living things.
The good guys need to traverse a haunted forest and find a series of artifacts to rout the forces of evil within a 30 minute time limit. The dungeon master tries to incapacitate the party before that can be accomplished. All of this culminates in one final endgame sequence where, if the demon player has yet to vanquish the protagonists, they’ll have one hectic chance to destroy the excavated Necronomicon before they’re banished back to the underworld.
If you are a DBD veteran then you’ll already be aware of the core rhythms here. Survivors will spend a lot of time looting, because brandishing extra ammunition, weapons, and health potions insulates them from the onslaught.
Meanwhile, the maleficent player is going to be stockpiling experience points and outfitting a talent build in order to melt through those defenses. The difference is that Dead By Daylight takes the form of a simple, slasher manhunt—more Jason than Freddy.
You chase down the humans with a variety of bespoke murderers and throw their battered carcasses onto meathooks before hunting down more fresh blood. The only challenge is how efficiently you can corner your victims. Evil Dead, on the other hand, gives you the control of an entire battalion of ghoulies. The three factions that ship with the game contain a trio of distinct units basics, elites, and a boss monster , which all have their own individual abilities.
At any time, the demon players can jump behind the wheels of one of those summoned NPCs laying siege to Ash and company. The modularity of everyone’s strategic approach is almost overwhelming, and since the demon player can literally possess one of the survivors if certain thresholds are met, they need to have a lucid understanding of the other side’s mechanics at all times.
Evil Dead packs an insanely high skill cap for a licensed game, to the point that it could seriously work as an esport. When it all comes together for the demon player, you’ll be stalking heroes all over the atlas, boobie-trapping rooms, partitioning rifts in reality, slowly grinding away at their resolve.
Party members are constantly at risk of becoming possessed, meaning that there’s always an exposed flank outside the field of view. You know how a League of Legends team-fight snowballs into catastrophe once one side builds up momentum? Evil Dead kinda feels like that. Experienced demon players are likely going to understand the roles of all the allied characters, so they can focus down the healers and supports hanging back in the chaos.
Well-hewn survivors know to drop their firearms when they’re vulnerable to domination, starving the demon of precious ammunition. It’s the same cat-and-mouse dynamic I love in other horror games, but multiplied to a galaxy-brain apogee.